BonkHitSFX
JAIL FOR YOU! Replaces the hitSFX of the shovel and other items to the BONK SFX.
About this mod Author’s original text
BONK Hit SFX
Replaces the hitSFX of the shovel and alike tools with the BONK SFX.
Compatible with V47 and all other mods. This is a client-side mod and only those with it installed will have its effects.
r2modman Installation
- Via r2modman, install BepInEx
- Via r2modman, install BonkHitSFX
App Installation
- NOT TESTED. Install at own risk
Manual Installation
- Install BepInEx
- Extract BonkHitSFX.dll and bonkhitsfx into the plugins folder of BepInEx
- Go to jail
This results in the BonkHitSFX.dll and bonkhitsfx being placed in the plugins folder.
Preview
See the linked video for a preview of the mod:
Changes
- 1.0.1: Added r2modman support. This changes the file structure dependency. The asset pack now sits in the plugin folder.
- 1.0.2: Patched bugs when playing in multiplayer credited to rafl's BonkHitSfxFixed. Thank you ralf I love you
- 1.0.3: Updated readme.
- 1.0.4: Updated readme.
- 1.0.5: Updated readme.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack