BigMouth

v1.1.4·Updated 2026-04-09

Add a new monster to the game. Be careful, sometimes an item can hide a monster...

About this mod Author’s original text

Big Mouth

Add a new monster to the game. Be careful, sometimes an item can hide a monster...

There are a lot of configs to so you can custom BigMouth behavior!

A config 'canBeEveryItem' can be enabled so BigMouth can transform to any crap item, even modded ones!

For any issue or suggestion, feel free to open an issue on the GitHub project:)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibAinaVT-LethalConfigxilophor-StaticNetcodeLib

File & checksum

Filename
BigMouth-1.1.4.zip
File size
890.2 KiB