BidenSoda
Makes Joe Biden yell SODA when you hold a red soda can scrap item. SUPPORTS ALL VERSIONS!
About this mod Author’s original text
BidenSoda
A mod for Lethal Company that makes Joe Biden yell SODA when you hold a red soda can scrap item. Supports ALL VERSIONS of Lethal Company!
The mod is CLIENT-SIDE. However, if the host has the mod installed, Enemies will be able to hear the sound.
Settings/Options/Configuration
Client-side settings
These affect only your perspective of the mod.
- Volume: The volume percentage that the sound will play at. This only affects your side, and does not affect enemy AI.
- Default: 100
- Range: 0 to 200
- Cancellable: Whether switching to another item will stop the sound. If this is false, the sound can be spammed. This only affects your side, and does not affect enemy AI.
- Default: true
Server-side settings
The host's value of this setting determines this for all players. This affects everyone in the game regardless if they have the mod installed or not.
- CanBeHeardByEnemies: Whether enemy AI will be able to hear the sound. The host's value of this setting determines this for all players.
- Default: true
Known issues
- Regardless of the mod's settings, the sound cannot be cancelled over the walkie-talkie due to how the game works and me not wanting to over-complicate the mod (which would also possibly break other mods)
Tested versions
I'm pretty sure this mod will work on basically every version of Lethal Company, but here are the ones I have tested and can confirm it works properly at the time of writing.
- v45
- v47
- v49
- v50
- v55
- v56
- v60
- v61
- v62
- v64
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: