BetterVanilla

v1.8.22·Updated 2026-03-06

[V73]170+ mods that will make Lethal Company better. Making it more creepy, atmospheric and enjoyable, without overloading it with unbalanced mods.

About this mod Author’s original text

WHAT IS SPECIAL ABOUT THIS MODPACK?

170+ mods that will make Lethal Company better

Making it more creepy, atmospheric and enjoyable, without overloading it with unbalanced mods

I see Lethal Company primarily as a horror game, not a fun game, so the modpack will be aimed to maximize the horror atmosphere of this game while maintaining its aesthetics and lore

The gameplay will remain the same vanilla, but there will be new mobs, new moons, new weathers, new items in the store and new scrap

The modpack is well balanced, so I think there will be no problems whether you playing with friends or solo

FEATURES

Moons and Interiors:

  • On the surface, you'll mostly encounter abandoned factories and residential complexes. Inside, you'll find the same and more. The problem with most mods for Lethal Company is that they don't match its aesthetic. Therefore, interiors such as schools, hospitals, castles, gardens, circuses, etc, disabled or not included in this modpack
  • In addition to the new moons, the old ones have also been reworked
  • New weather conditions will also appear, and the increased price of scrap metal will motivate you to check them out. The more challenging the weather, the more expensive the loot
  • I added a mod that allows you to travel to moons for free if you've purchased a moon. This will allow you to travel between moons without grinding
  • I've configured all interiors and weather settings, everything will match the style of the moon and look logical (I think)

Gameplay Features:

  • As the name suggests, the gameplay is close to the vanilla, but with its own unique features
  • You will blink periodically, which will trigger a coil head. When taking damage, cracks or blood stains will appear on your helmet's, which can impair your vision
  • Simply adjusting the brightness sliders will not solve the problem of pitch darkness; you'll need to buy a flashlight. Also flashlights get dimmer as the battery gets low
  • I also added a mod that expands the game's sanity mechanics. If you don't stick with a group of friends, don't use a flashlight, and spend too much time in the dark, your character will slowly go crazy. You'll hear strange sounds and seeing hallucinations of fake loot and players
  • New monsters have been added, all of which match the game's aesthetic(Masked enemies who clone your voice are also here). Old ones have also been reworked
  • The butler's knife can be used to cut off the coil's head and also to cut the turret's wires
  • In the store you can buy a medkit and a bodycam monitor(yes, it’s not free)
  • Bad weather multiplies scrap value
  • Now you'll have to tell your friend to shut up because the monsters can hear the walkie-talkie

Cosmetic features:

  • The main menu is now more mysterious and creepy
  • A lot of new scrap
  • Almost all sounds in the modpack have been changed. Some monsters will sound much more terrifying than in the original, and ambient music will play on each moon

BUGS THAT I DON'T KNOW HOW TO FIX YET:

  • When the level increases, the XP sound may freeze and not end until you fly to the moon (no idea why)
  • If it's raining on the moon and the main entrance is blocked, do not click on the main entrance inside the complex cause it will rain inside until you leave (problem with the mod Entrance_Blocker)

CONFIG SETTINGS

I configured the weather and interior spawn configs manually. This means you won't see all the interiors and weather conditions on a single moon; you'll have to travel to all the moons. But if you don't want to spend a lot of time on my modpack, I've left all the config settings below:

LethalLevelLoader:

ACF Site

  • Adamance:10,Offense:1,Assurance:1,Experimentation:0,Embrion:0,Vow:10,March:10,Artifice:10,Dine:150,Titan:150,Rend:150,Hollowed:0,Maritopia:0,Oldred:150,Calist:10,Fission:10,CaltPrime:250,Asteroid:150,Tunere:0,Pestilence:0,Harloth:0,Lua:300,Deadlock:0,Phobos / Deimos:10,Noctis:300,Chronos:300,Bilge:10,The Iris:0,Lithium:0

Art Gallery

  • Adamance:0,Offense:0

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackButteryStancakes-ButteryFixesDev1A3-LethalFixesZaggy1024-SmartEnemyPathfindingIAmBatby-LethalLevelLoaderpacoito-LethalLevelLoaderUpdatedqwbarch-MirageMonoDetour-MonoDetour

File & checksum

Filename
BetterVanilla-1.8.22.zip
File size
225.0 KiB