BepInEx FLABP Fork
Soft fork of BepInExFasterLoadAssetBundle. Makes start up loading time faster
About this mod Author’s original text
This is a fork of BepInExFasterLoadAssetBundles to fix a minor issue happening for Linux wine users where it just wouldn't work
Please use the original mod if you don't need a fix for this issue
All credits goes to DiFFoZ
BepInExFasterLoadAssetBundles
Makes startup loading time faster by 60%.
What it does
Before loading asset bundles, they will be decompressed into Lethal Company Game/Cache/AssetBundles. Decompressing can help with slow loading of asset bundles or high RAM usage.
Where decompressed asset bundles are stored
They are stored in Lethal Company Game/Cache/AssetBundles.
Incompatibilities
Currently only 2 mods are not compatiable with this mod:
- XUnity_AutoTranslator. Tracked by issue #9.
- [IntroTweaks]. No fix will be made.
Links
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: