BepInEx FLABP Fork

v1.0.1·Updated 2025-06-28

Soft fork of BepInExFasterLoadAssetBundle. Makes start up loading time faster

About this mod Author’s original text

This is a fork of BepInExFasterLoadAssetBundles to fix a minor issue happening for Linux wine users where it just wouldn't work

Please use the original mod if you don't need a fix for this issue

All credits goes to DiFFoZ

BepInExFasterLoadAssetBundles

Makes startup loading time faster by 60%.

What it does

Before loading asset bundles, they will be decompressed into Lethal Company Game/Cache/AssetBundles. Decompressing can help with slow loading of asset bundles or high RAM usage.

Where decompressed asset bundles are stored

They are stored in Lethal Company Game/Cache/AssetBundles.

Incompatibilities

Currently only 2 mods are not compatiable with this mod:

  • XUnity_AutoTranslator. Tracked by issue #9.
  • [IntroTweaks]. No fix will be made.

Links

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Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
BepInEx_FLABP_Fork-1.0.1.zip
File size
48.8 KiB