BCMERMoreEvents
[v81] More events for Brutal Company Minus Extra Reborn
About this mod Author’s original text
BCMERMoreEvents
Adds extra BrutalCompanyMinusExtraReborn events. You can find and edit all of these events under BCMER's ModdedEvents config. You do not need every single one of these mods installed and you can also disable the unwanted ones in the config. More custom events with behaviours to come, and current events very subject to change in terms of balancing. The default configs and descriptions are made around BCMER's defaults
Extra Vanilla Events
ConfettiCrackers
Difficulty: Bad
Nutcrackers shoot Easter Eggs
TimeSingularity
Difficulty: Bad
Loops the visual day and night cycle several times throughout the day
Does not change real time
HealingMines
Difficulty: Good
Replaces Landmines with landmines that heal
Extra Modded Scrap Events
WorldOfGold
Difficulty: Rare
Turns scrap into golden scrap
Requires MetalItemVariants
Silver&Bronze
Difficulty: Good
Turns scrap into silver and bronze scrap
Requires MetalItemVariants
Ingots
Difficulty: Good
Turns scrap into bronze, silver, copper, and gold bars
Requires MetalItemVariants
Anvils
Difficulty: Very Bad
Turns scrap into anvils
Requires ImmersiveScrap
HandleWithCare
Difficulty: Very Bad
Turns scrap into explosive scrap
Requires CodeRebirth, LethalNuke, and UsualScrap
LightInTheDarkness
Difficulty: Good
Turns scrap into scrap with light sources and renders flashlights unusable
Requires MetalItemVariants and AbandonedCompanyAssets
Concord
Difficulty: Neutral
Adds a rare chance for Concord to appear
Requires ConcordScrap
Modded Enemy And Hazard Events
WorldWideTour
Difficulty: Very Bad
Spawns Tourists and Tour Bus enemies
Requires LethalAnomalies
DiverseEcosystem
Difficulty: Neutral
Spawns a mix of wildlife
Requires Biodiversity and CodeRebirth
MissileTurrets
Difficulty: Very Bad
Turrets but with missiles
Requires MissileTurret
JudgementDay
Difficulty: Insane
Landmines, turrets, missile turrets, explosive scrap, robots and bombardments
Requires CodeRebirth, LethalNuke, UsualScrap, and MissileTurret
Sirensfall
Difficulty: Bad
Spawns Siren Head outside
Requires SirenHead
Custom Weather Events
ImpendingStorm
Difficulty: Bad
Forces the Impending Storm custom weather
Requires CombinedWeathersToolkit and custom weathers Cloudy from MrovWeathers and Hurricane from Wesleys Weathers
SeriouslyStormyDay
Difficulty: Very Bad
Forces the Seriously Stormy Day custom weather
Requires CombinedWeathersToolkit and custom weathers Hurricane from Wesleys Weathers and Tornado from CodeRebirth
SolarBlackout
Difficulty: Very Bad
Forces the Solar Blackout custom weather
Requires CombinedWeathersToolkit and custom weathers Blackout from MrovWeathers and SolarFlare from LethalElementsTheta, which is not updated for v81 at this time
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: