Batteries

v1.1.2·Updated 2025-06-06

Adds consumable battery items to the game.

About this mod Author’s original text

Batteries

A mod that adds battery items to the game that can be found on any moon. Batteries can be used on any battery powered item to recharge it at the cost of consuming the battery. Simply hold the item you wish to recharge in your hand and press the use battery keybind (C). If you wish, you can also sell batteries as scrap.

Certain properties can be modified using the configuration file such as how much batteries recharge items or how much batteries are worth. By default batteries are fairly common and will only recharge items by 25%. You can also configure gameplay elements like whether batteries spawn naturally, are purchasable, or disabling the charging coil entirely.

To install the mod manually (outside ) put the "batteries" and "Batteries.dll" file inside a folder called Batteries (or whatever you want to name it) under the BepInEx/plugins directory.

A big thanks to TrevTastic for providing the model and texture.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLib

File & checksum

Filename
Batteries-1.1.2.zip
File size
302.4 KiB