BasedDecorPlacement

v0.1.0·Updated 2026-09-09

[v81] Overhauls build mode controls and fixes annoyances with unlockables

About this mod Author’s original text

BasedDecorPlacements

Overhauls build mode controls with some QoL and fixes for unlockables and meant as a replacement for mods that are similar.

  • Clientside
  • Better and less frustrating controls for build mode, scroll down to Rotation Mode/Control Scheme for more info
  • Has rotation snap that's quick and easy to swap about in-game
  • Restores items on appropriate unlockables on lobby load with a configurable blacklist
  • Reasonable range of selection/placement for unlockables in build mode
  • Disregards collision completely during build mode for a far less frustrating experience trying to line stuff up
  • Prevents accidental enabling/triggering of a multitude of things during build mode, e.g. activating an item or trigger with no hold time

Config

Build Mode

Build Mode Overhaul

  • If true, enables build mode overhaul
  • If disabled, build mode will be vanilla and not run compatibility unpatches for other mods

Full Ship Coverage

  • If true, extends build mode bounds to the rails outside of the ship
  • HAS NETWORKING | Everyone in the lobby has to have this option enabled to be able to play

Rotation Mode/Control Scheme

  • Sets the controls for rotating unlockables:
  • Mouse Control Scheme (Default)
  • > Enter Build Mode (Replace furniture in InputUtils) B
  • > Store Unlockable (Store furniture in InputUtils) X
  • > Exit Build Mode Esc
  • > Place Unlockable Left Click
  • > Rotate Left/Right HOLD Left Click + Move Mouse
  • > The player camera no longer moves whilst you are rotating the unlockable
  • > Decrease Snap Degrees Q /// Increase Snap Degrees E
  • Keys Control Scheme
  • > Enter Build Mode (Replace furniture in InputUtils) B
  • > Store Unlockable (Store furniture in InputUtils) X
  • > Exit Build Mode Esc
  • > Place Unlockable Left Click
  • > Rotate Left Q OR HOLD Q to rotate fast /// Rotate Right E OR HOLD E to rotate fast
  • > Decrease Snap Degrees HOLD Left Click + Q /// Increase Snap Degrees HOLD Left Click + E

Default Rotation Snap

  • Sets the starting snap rotation degrees:
  • 0° (Default)
  • 5°
  • 15°
  • 30°
  • 45°

Selection/Placement Range

  • How far away ship decor can be selected/placed whilst in build mode
  • Ranges between a minimum of 3 and a maximum of 10, with the default being 5

Show Current Rotation

  • Adds an extra line on the tooltip to show the current rotation of the selected unlockable

Placeable/Blocked Ghost Colour

  • Allows customisation of the ghost colour for valid/invalid unlockable placements

Unlockable Options

Fix Broken Unlockable Prefabs

  • If true, diagnoses issues in unlockable prefabs and tries to repair them. This can resolve items falling through some modded unlockables. Only valid for unlockables that store items
  • For devs, this can help diagnose incorrectly setup unlockable prefabs that store items, log runs at round when you get into the main menu

Compatibility

  • BetterDecorPlacement
  • Unpatches conflicting patches, meaning mod will do nothing and should be uninstalled
  • SnapRotateFurniture
  • Unpatches conflicting patches, meaning mod will do nothing and should be uninstalled
  • GeneralImprovements
  • Unpatches conflicting patches, meaning Save ship furniture places, Ship placeables collide and Snap objects by degrees will do nothing - the rest of the mod works as normal
  • Pocket Room Library MelanieMelicious
  • Works out of the box
  • FurnitureLock
  • Works out of the box
  • ScienceBird Tweaks
  • Compatibility unknown with their unlockable tweaks due to no v81 update as of upload of BasedDecorPlacements

Credits

  • giaganticevan for his opinion on the controls, helping me decide what to do

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackRune580-LethalCompany_InputUtils

File & checksum

Filename
BasedDecorPlacement-0.1.0.zip
File size
150.8 KiB