Badland TF2MapMoon Interior
TF2 Badland map,Content all map,bundling moon with interior together
About this mod Machine translation
Badland - TF2 Lethal Company Mod
Report Mod Bugs: GitHub Issues
Must known
PLEASE DON'T INCLUDE THE CullFactory,WILL CAUSE ANNOYING PROBLEM
- This Map contain both moon and interior
- It has a Experimental way to connect moon with interior.without teleporter
- enemy both appear outside or inside
This Map has high diffculty in design.But it is not very perfect.It May include:
- Gap between room
- wrong collision which may cause deadlock
Credits
- Original 2fort map: Valve Corporation (Team Fortress 2)
- Ported to Lethal Company: magic
- TF2Blender tools: Hisanimation
- Thanks to DawnLib for its excellent scene array functionality
after all,I may just found another time to finish this,anyway is still playable(fr)
Badland - TF2 Deadly Corporation Mod
Report module bugs: GitHub Issues
Notice
Do not use CullFactory. Although it will not cause serious bugs, the experience will be compromised.
- This mod contains both maps and dungeons
- This mod uses an experimental method to seamlessly connect maps and dungeons
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The difficulty of the map is relatively high. The current module is not perfect and has the following BUGs:
- Dungeon Gap
- Collision issues that may cause deadlock
- Some enemies cannot move seamlessly in and out of maps and dungeons
I'll find time to perfect this map, but now I don't have it... it's playable anyway.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: