AutoMessage
Display customized HUD messages after pulling the lever to land the ship
About this mod Author’s original text
AutoMessage
Display customized HUD messages after pulling the lever to land the ship! The message will remain until the moon loads in. Give your crew something to look at during long load times, or display useful tips for players new to your modpack, to the game, etc.
Launch the game, quit, and tweak AutoMessage.cfg to your liking. There is currently a max of 100 messages supported. There is a ~256 character limit per message. The plugin is client-side so messages might not match up for players who join later in a session or if you have message order randomizing enabled (I intend to sync this at some point)
This mod was specifically made for the massive high-effort mod profile I play and share with friends. I work on it frequently and try to make it as stable, fun, balanced, novel, spooky and silly without going too extreme. Feel free to try it and have fun!!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: