AutomaticSignals

v1.3.2·Updated 2024-06-19

Make the signal translator great again!

About this mod Author’s original text

Automatic Signals Mod

This mod allows solo players to use the signal translator.

If you buy a signal translator, it will turn into a helpful automatic tool!

What can it do?

  • Detect and warn you about enemies
  • Teleport you, if you spin or shake your camera
  • Open blast doors for you
  • Deactivate turrets that suppose a threat
  • Teleport you when you're being eaten by a giant
  • Teleport you when you're being torched by an old bird

Don't worry. These features are somewhat balanced.

  • Detected enemies may show up as "Enemy" or "Red Dot" instead of a proper name
  • The teleport has a chance of just teleporting you to a random place inside the facility
  • Blast doors also may close
  • Deactivating may fail, resulting in you being filled with lead
  • Has a chance of failing or waiting too long
  • All actions have big cool downs

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
AutomaticSignals-1.3.2.zip
File size
81.3 KiB