AtlasAvatars

v1.0.11·Updated 2026-04-24

For fun. Some deltarune/undertale suits currently. No togore included.

About this mod Author’s original text

AtlasAvatars

This is a ModelReplacementAPI Template Project

Skins Currently Included:

  • Undyne - by Rafaknight-RK
  • Gerson - by Louey
  • Monster Kid - by bonbun
  • Queen - by Mochi
  • King - by Mochi
  • Tenna - by Mochi
  • Hacker - by Holosynth
  • Alphys - by Pipann
  • Sweet Cap'n Cakes - by Traine01
  • Sans - by Pipann
  • Nubert - by G.U.N.

Let me know if there's any issues >< My testing is in singleplayer so I might not catch everything first try. If ever.

Instructions

  • Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.

Changelog

  • v1.0.0
  • Release
  • v1.0.1
  • Changed Mod Icon
  • v1.0.2
  • Fixed issue with suit being unequippable with some other ModelReplace suits
  • v1.0.3
  • Added Gerson
  • v1.0.4
  • Added Monster Kid
  • v1.0.5
  • Added Queen, King, and Tenna (2 variants)
  • v1.0.6
  • Restructured folders to HOPEFULLY make it work properly. Didn't realize will flatten the files if not foldered properly.
  • Renamed suits with -At appended to end of them. For in case another mod uses the same name (For example another Queen mod also names their suit as just 'Queen')
  • Added MoreSuits dependency. Might not really be needed, but just there for precaution (as I'm new to this modding thing). Disable it at your own discretion.
  • v1.0.7
  • Renamed the suit images to fix suit equipping issues. I'm a bit stupit and didn't catch it LOL
  • v1.0.8

-Added Hacker and Alphys (holding out flowers to Hacker modeller like thank you soldier)

  • v1.0.9

-Added Sweet,Cap'n, and Cakes/K_K

  • v1.0.10

-Added Sans and Nubert

  • v1.0.10

-Guess who didn't structure the files right again. That's riiiiight MEEEEE (sigh.)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits

File & checksum

Filename
AtlasAvatars-1.0.11.zip
File size
28.7 MiB