Asteroid13

v5.0.0·Updated 2026-09-12

Asteroid-13 is a new dark moon.

Screenshots 4 screenshots

About this mod Author’s original text

| Asteroid-13 |

|:---- |

| This asteroid was previously used for the testing of biological weapons.

Not much is known about the current state of the facility but a decontamination level 5: Incineration has been reported.

All we know is that none returned from Asteroid-13

High value objects remain inside.

|

| There are 19 new themed scrap items to find on this moon.

Difficulty: B

|

| Can you survive the dark? |

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Credits

| Thank you all | |

|:---------------- |:------: |

| MrCompost | Sound design & testing |

| Jacob | Programming & ensuring quality |

| S1ckboy | Testing & helping with miscellaneous things|

| Shooshies | Writing, voice acting & testing|

| Magoroku | Multiplayer testing & voice acting|

| IAmBatby | Creating LLL & assisting in porting |

| GenericGMD | Enduring my insanity inducing nonsense, testing & music |

| Teserex | Music & testing |

| TestAccount666 | Testing |

| Andrew | Testing & waddling |

| NikkiDarkMatter | Lots of testing & wiki stuff |

| Audioknight | Voice acting |

| Kenji | Playing the victim (voice acting), radar map tool & video editing|

| monty | Testing|

| Absolute Lambda | Creating & maintaining the wiki|

| Matthew (Matrix11335) | Major wiki contributions |

| Cryonix | Major wiki contributions|

| Svet1la | Artist |

| Oxi | Artist |

| Willothy | Artist | bean

| Rowan | Artist |

| Bean | Artist |

| Etheluu | Artist |

| Seth | Artist |

| Pacoito | Maintaining LLL & Assisting in porting|

| Mborsh | Recreating the lethal grass shader |

| Beanie | Testing |

| MrSaltedBeef | Dreaming, concept art based on dreams |

Check out my other stuff:

Some people suggested I should make a Ko-fi so here it is.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackHardy-LCMaxSoundsFixJacobG5-JLLAudioKnight-StarlancerAIFixIAmBatby-LethalLevelLoaderMagic_Wesley-CustomStoryLogsFixedMagic_Wesley-Wesleys_Shenanigans

File & checksum

Filename
Asteroid13-5.0.0.zip
File size
38.0 MiB