ArduinoDamageLink
Sends player damage and death events to an Arduino over serial.
About this mod Author’s original text
uses COM3 ill add config later
will send a damage value and a bigger death value
this goes straight to the (arduino) port which you should multiply by 10-20x for the delay
more multiplication is more pain - just configure it in your IDE
--Note, you can refer to bepinex console for any logs--
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack