AOCG

v1.0.0·Updated 2024-01-10

Modpack for AOCG community games

About this mod Author’s original text

AOCG

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackRune580-LethalCompany_InputUtilsOzone-Runtime_Netcode_Patcheranormaltwig-LateCompanyFlipMods-ReservedItemSlotCoreFlipMods-ReservedFlashlightSlotFlipMods-ReservedWalkieSlottinyhoot-ShipLoot

File & checksum

Filename
AOCG-1.0.0.zip
File size
7.5 KiB
SHA-256
25acf90c9a04d60ff83981a528eb22b9c69f3802a14c3a496d8b025405202212
Stored at
2026-10-09 18:25