Anderdingus
Adds a nextbot Anderdingus enemy
About this mod Author’s original text
Anderdingus
This mod adds an Anderdingus enemy. Visually, he appears as a nextbot (floating 2d image). He will chase the players, so make sure to hide from him. When you hear his famous line: "My name is Anderdingus", you will most likely think this is the end.
Changelog
v1.0.0 - Initial Release
- Initial release of Anderdingus mod.
v1.0.1 - Desync Bug Fixes
- Fixed bugs that would cause desyncs in multiplayer for rotations, RNG and some behavior logic. This should make Anderdingus more stable in multiplayer.
v1.0.2 - Behavior changes
- Makes him slightly faster during chase and changes some audio stuff.
v1.0.3 - Buffdate
- Makes him more aggresive during chases.
- Increases the size of his hitbox.
v1.0.4 - Buff + bugfix
- Makes him even more aggressive during chases by guaranteeing a hit if he gets close enough.
- Fixes a desync bug where he would keep his roaming speed during chases.
v1.0.5 - Desync bug fixes
- Fixed a bug where he could die twice, which shouldn't cause any issues but was unnecessary.
- Added a rate limit to position broadcasts during chases to significantly reduce multiplayer lag and desyncs.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackEvaisa-LethalLib