Ammo Tin
Adds a Ammo Tin item that can be recharged.
Screenshots 1 screenshots
About this mod Author’s original text
Features
- Adds a new Item: Ammo Tin (Including Scrap Variant)
- If no shells are found in hotbar, Shotgun will use a % of the charge to reload
- Can be recharged at the ship
Images
Configs
- Total Number of Reloads
- This is for the shotgun, default is 8 reloads before the Ammo Tin is depleated
- By Default this is a store item
- If this can be bought in the store or not
- Can adjust sell price, default is 600 credits
- Scrap
- Can be enabled to be found as Scrap (default is false)
- Rarity can be set for how often it can appear (default is 5, rare)
- Min Scrap Value of the Ammo Tin (default is 65)
- Max Scrap Value of the Ammo Tin (default is 215)
- Moon Rarity
- All Vanilla Moons Adjustable for rarity, 0 is no spawn, -1 is use default (see Scrap Config Section)
- So far only a singular Modded Moon option for Rarity
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackEvaisa-LethalLibEvaisa-HookGenPatcher