AmbientPackMusic
Ambient/Liminal style music pack that replaces base music [LethalResonance Compatible]
About this mod Author’s original text
Ambient/Liminal style music pack that replaces base music.
INFORMATION
This musical pack replaces around ten ambient and event music in the game with original musical compositions in a more ambient, vaporous and melancholic style recalling the atmosphere of liminal spaces and areas detached from everything.
Is Stream Friendly, the music is specially created for this mod.
VIDEO PREVIEW
YOUTUBE LINK HERE
COMPATIBILITY
This mod is compatible with the audio mod LETHAL RESONANCE!
Usually if you install both mods, AmbientPackMusic should automatically take precedence over Lethal Resonance.
But you can configure any sounds in AmbientPackMusic.cfg and Lethal Resonance.cfg in BepInEx config folder.
If that doesn't work directly, in the LethalResonance config file in the BepInEx > config folder, change the boolean "true" to "false" in these lines:
menu_theme = false
ambience_music = false
day_music = false
Donation link if you want to help support the work
Size on disk: 128 Mo
CREDITS
Set up by Val-de-Travers from LUCID SHOW STUDIO
Original Soundtrack by PYLONE
Playtesting by Distorrr
Special Thanks
Thanks to loaforcs for his loaforcsSoundAPI mod.
Thanks to Moroxide from Lethal Resonance for the compatibility between the two mods.
Thanks to Zeekerss for this fantastic game.
CHANGELOG
1.2.1
- Added RecordPlayerJazz music
- Updated of required mods: loaforc-loaforcsSoundAPI-0.1.5
1.2.0
- Added of 3 more ambient music which can be played randomly with that already established
- Reduced the volume of Eclipse and AllPlayerDead music
1.1.0
- Compatibility with Lethal Resonance
1.0.5
- Update description
1.0.4
- Mod remake with loaforcsSoundAPI mod
- Some sounds have been removed to focus solely on the musical aspect of the mod
1.0.3
- Added All Players Dead music
- Added Eclipse Ambience music
- Modification Dangerous Mood Ambience music
- Updated of required mods: no00ob-LCSoundTool-1.5.1 and Clementinise-CustomSounds-2.3.2
1.0.2
- Added of 1 additional music in the boombox (BoomboxMusic2 and BoomboxMusic2TVVersion)
- In-game video preview of some music in the description
- Increased volume of company music
- Updated description of required mods: Clementinise-CustomSounds 2.2.0
1.0.1
- Volume balance for internal ambient sounds of the facility (Lowered sounds)
1.0.0
- Initial Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: