AlwaysSpawnDeadBody

v1.0.0·Updated 2026-01-13

Even when death normally does not generate a corpse, a corpse will now be generated.

About this mod Machine translation

[En]

AlwaysSpawnDeadBody

Even when dying in ways that normally don't spawn a corpse, a corpse will now spawn.

What this mod does

Prevents corpses from disappearing when attacked by entities like Forest Keepers or Masks.

This mod was created with the intention of being used alongside revive mods like BunkbedRevive, but it can also be used to reduce death penalties.

Supported Enemies/Threats

  • Forest Keeper
  • Masks (likely unstable)
  • Earth Leviathan
  • Giant Sap Sucker
  • Swamps that appear during rainy weather
  • Company Tentacles
  • The Pit

Mod-added enemies are not supported, but if the corpse generation process is the same as existing enemies, they will not disappear.

Operation

None required! If the mod is installed, it handles everything automatically!

Config

  • Debug
  • Log

Default: false

Enables/disables output of logs used for debugging

Notes

Since it only handles corpse generation, corpses may disappear as items after generation (e.g., consumed by Man-Eater (pre-evolution)).

Due to insufficient testing, bugs may occur.

I will address issues as much as possible.

[Jp]

AlwaysSpawnDeadBody

The dead body is born. The dead body is born. The dead body is born.

このmodでできること

フォレストキーパーやマスクなどに撃されたときに死体が出えないようにします.

BunkbedRevive's reviving mod uses both the purpose of the mod and the purpose of the mod to create the mod and the mod to use it.

対応しているenemy・threat

  • フォレストキーパー
  • Mashiko (no possibility of compatibility)
  • アースリヴァイアサン
  • ジャイアントサップサッカー
  • When the weather is rainy, it appears when the weather is rainy.
  • The tentacles of the club
  • Naraku

The mod adds のenemyには対応していませんが, dead body generation のdealing がexisting のenemyと同じであれば无えません.

operate

ありません! Modがimportされていればautomatic processingを行います!

コンフィグ

  • Debug
  • Log

Initial value: false

デバッグ用に用されたログを出力するかどうか

Note

The dead body is generated and processed. Body が Elimination Possibility があります(マンイーター(before evolution) に Prey されるなど)

It's not very possible, it's not possible, it's not possible.

The problem is that it may be a problem.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
AlwaysSpawnDeadBody-1.0.0.zip
File size
153.1 KiB