AlwaysSingleItemDay

v1.0.1·Updated 2026-05-19

This mod always triggers an event called Single Item Day[SID], a rare phenomenon that occurs when landing on moons, causing all scrap within generated facilities to become identical.

About this mod Author’s original text

AlwaysSingleItemDay

When landing on a moon, there is a low probability each day that the mod will randomly select a single type of scrap from that moon’s standard scrap candidate list. As a result, the calculation of the value assigned to the scrap becomes unique, and all spawns will be of the same scrap type. This mod ensures that this event sequence occurs reliably on any moon and with any seed.

This is a mod designed for play and experimentation.

Features

  • Vanilla compatible.
  • Setting the probability of a SID occurring.
  • Prediction chat system.
  • The SID in this mod functions the same way as the SID in the vanilla version.

Config

You can configure the probability of SID occurrence from the config file.

Default: 100

You can configure whether to enable the prediction feature for scrap generated within the facility during SID via the config file.

Default: True

Installation

  • Install BepInExPack by BepInEx.
  • Place AlwaysSingleItemDay.dll into: BepInEx/plugins.
  • Launch the game.
  • Edit the config if desired. We recommend editing the file using LethalConfig by AinaVT.(

Notes

  • This MOD is extremely powerful and can disrupt the game's balance. When playing online or with other players, please keep this in mind, observe proper etiquette, and use the MOD responsibly.
  • It has not been verified whether this MOD functions when used via a client. However, considering compatibility and game etiquette, we do not recommend using it via a client.
  • Please note that since this MOD’s SID events adjust the occurrence probability within the MOD and calculate and generate values based on those probabilities, it is unclear whether SID is implemented perfectly.
  • This mod has not been tested on versions prior to v81.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
AlwaysSingleItemDay-1.0.1.zip
File size
93.9 KiB