AlwaysInBounds

v1.2.1·Updated 2026-02-22

Teleports player back to the play area when entering an out of bounds trigger.

About this mod Author’s original text

AlwaysInBounds

Description

Teleports players back into the playarea when they collide with an OutOfBounds trigger. Also optionally enables player bodies for all death types.

Contact

You can find me on Discord (@tomatobird8) or Twitch.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
AlwaysInBounds-1.2.1.zip
File size
33.0 KiB