Alien Isolation Alarms Meltdown

v1.0.0·Updated 2024-01-26

Simple audio mod that changes the Aparatus and Ship Eject alarms to the ones in Alien Isolation and adjusts the Aparatus alarm to be as long as the meltdown mod.

About this mod Author’s original text

Simple mod that changes the ship eject and apparatus alarms to ones from Alien Isolation. Use for Meltdown mod.

VIDEOS USED

Ship Eject

Apparatus Alarm

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackClementinise-CustomSoundsloaforc-FacilityMeltdown

File & checksum

Filename
Alien_Isolation_Alarms_Meltdown-1.0.0.zip
File size
18.6 MiB