Agent Modpack TESTING

v1.0.56·Updated 2026-05-17

A modpack used by the agents

About this mod Author’s original text

Agent Modpack (TESTING)

Warning: This is an unstable development build. It is published automatically on every merge to main and is not intended for casual play. Mod lists, configs, and dependencies may change without notice and can break existing saves or multiplayer sessions.

Use the stable modpack instead: Agent_Modpack

About this package

This package (Agent_Modpack_TESTING) tracks the latest main branch. Versions are auto-published as 1.0. where `` is the GitHub Actions run number, so they update frequently.

For the full mod list, config notes, and project description, see the README on GitHub.

Links

  • Stable modpack (Agent_Modpack)
  • GitHub repository

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackAinaVT-LethalConfigRune580-LethalCompany_InputUtilsEvaisa-HookGenPatcherEvaisa-LethalLibEvaisa-FixPluginTypesSerializationMaxWasUnavailable-LethalModDataLibIAmBatby-LethalLevelLoader

File & checksum

Filename
Agent_Modpack_TESTING-1.0.56.zip
File size
76.9 KiB