AbsoluteCompany

v1.0.2·Updated 2024-01-22

Just some random Shit I felt like adding to Lethal Company

About this mod Author’s original text

Absolute Company

A silly little mod for Lethal Company; I got a little too into the game and wanted to try and mod it, now here we are.

Contents

Scrap

  • Florp (Hampter)

Asset Replacements

  • Coil-Heads are replaced with Mannequins from ULTRAKILL

Changelog

v1.0.0

  • Added Florp Scrap
  • Replaced Coil Heads with Mannequins from Ultrakill

v1.0.1

  • Increased volume of Florp Scrap Sounds
  • Reduced weight of Florp slightly
  • Increased Florp value
  • Fixed Coil-Head Footstep sounds not playing sometimes
  • Fixed Coil-Heads not having a Map Marker

v1.0.2

  • actually updated README

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack2018-LC_APIEvaisa-LethalLibEvaisa-HookGenPatcher

File & checksum

Filename
AbsoluteCompany-1.0.2.zip
File size
994.6 KiB