absolute madness

v1.0.3·Updated 2024-04-07

modpack for the boys

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

jaspercreations-ScopophobiaItzDannio25-SAJ_Spongebob_Custom_EnemyGemumoddo-EnemyInteractionsRepyl-PeterGriffinHouseHomelessGinger-MaskedEnemyOverhaulBepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSounds

File & checksum

Filename
absolute_madness-1.0.3.zip
File size
7.3 KiB
SHA-256
25e543565268792feddb6f7b3f1b0f9094aa0bca350c31857fbe8f092bffed98
Stored at
2026-10-09 18:15