A Warcriminals Modpack

v2.0.2·Updated 2024-01-04

Just a small modpack for me and my friends

About this mod Author’s original text

Change log

2.0.2

  • Removed BoykisserPosters

2.0.1

  • Added Orion
  • Removed Aridion

2.0.0

  • Added LethalExpansionCore
  • Added Aridion
  • Added E_Gypt_Moon
  • Added LC_Nuketown
  • Added FlashlightFix
  • Added RemoteRemastered
  • Added SpringtrapMask
  • Added OuijaBoard
  • Added LethalPlushies

1.2.0

  • Removed Helmet_Cameras
  • Added Old_Ruins_Serhun
  • Added FBJester
  • Added Coilhead Stare

1.1.0

  • Added Unlimited_Sell_Mod
  • Added DetailedScan
  • Added QuotaRollover
  • Added LCSoundTool
  • Added CustomSounds
  • Added DoomNutcracker

1.0.1

  • Removed needless modlist in README

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Evaisa-LethalLibNotAtomicBomb-TerminalApirainbow137-MikuScrapKittenji-Maxwell_ScrapItemAlexCodesGames-AdditionalSuitsOrtonLongGaming-FreddyBrackensunnobunno-YippeeModBatTeam-LethalFashion

File & checksum

Filename
A_Warcriminals_Modpack-2.0.2.zip
File size
11.1 KiB
SHA-256
faf186a05f4257fb226e38bd4cf2d5ef6802cc315da06bff850c4ceb50307bbc
Stored at
2026-10-10 18:34