3RdPersonCoeeEX
3-letter summary: 3rd person. Toggle, wheel, or disable the local camera in Lethal Company.
About this mod Author’s original text
3RdPersonCoeeEX
A client-side third-person camera mod for Lethal Company.
3-letter summary: 3rd person.
Features
- Adds a dedicated SWITCH CAMERA panel directly to Lethal Company's in-game settings screen.
- Uses a separate third-person camera instead of moving the vanilla first-person camera.
- Keeps the original first-person camera clean and restores it when returning to first person.
- Supports two camera control styles plus an off mode.
- Includes runtime camera height and distance adjustment while in third person.
- Works as a client-side mod. Other players do not need to install it.
Camera Modes
Camera switching method can be changed from the in-game settings panel.
- Toggle: press F5 to cycle between first person, third person behind, and third person front, similar to Minecraft's camera toggle.
- Wheel: scroll the mouse wheel to move from first person into third person and adjust camera distance, similar to Roblox-style zoom.
- Off: disables 3RdPersonCoeeEX and returns to the vanilla first-person camera.
Controls
- F5: cycle camera views in Toggle mode.
- Mouse Wheel: adjust camera distance in Wheel mode.
- Alt + Up/Down: adjust camera height while in third person.
- Alt + W/S: adjust camera height while in third person.
- Alt + Left/Right: adjust distance from the player while in third person.
- Alt + Mouse Wheel: fine-adjust distance in Wheel mode.
When using Alt + W/S, the mod temporarily suppresses only forward/back movement while the camera height adjustment is active, then immediately returns control to the vanilla movement system.
Settings
The in-game SWITCH CAMERA panel includes:
- Camera switching method: Toggle, Wheel, or Off.
- Preserve height / distance: keeps your adjusted camera height and distance after returning to first person.
If preserve is off, camera height and distance adjustments reset when you return to first person.
Multiplayer
3RdPersonCoeeEX is intended to be client-side.
It only changes the local camera and local settings UI. It does not send network messages, change lobby state, or require other players to install the mod.
Installation
r2modman
Install the package through or r2modman.
Manual
Install BepInEx for Lethal Company, then place:
3RdPersonCoeeEX.dll
in:
BepInEx/plugins
Build
Requirements:
-.NET SDK
- BepInEx NuGet feed access
Build:
dotnet build -c Release
The DLL is generated at:
bin/Release/netstandard2.1/3RdPersonCoeeEX.dll
Local Rebuild Package
To rebuild the DLL and recreate the zip:.\rebuild-local.bat
To rebuild and copy the DLL directly into a r2modman profile:.\rebuild-local.bat "C:\Path\To\ Mod Manager\DataFolder\LethalCompany\profiles\ProfileName"
This creates:
dist/3RdPersonCoeeEX-1.0.0.zip
and, when a profile path is provided, copies the DLL into:
BepInEx/plugins
Notes
- The mod targets Lethal Company v81-era input handling through Unity's new Input System.
- The third-person view is implemented with a spawned camera so the vanilla first-person camera and helmet overlay are not dragged around.
- If another mod heavily rewrites player camera behavior, compatibility may vary.
License
MIT License. See LICENSE for details.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: