20andrey24 Sound modpack
my frequently used sounds in the modpack
About this mod Author’s original text
My frequently used sounds in the modpack
Walkie-Tolkie
Change the sound of the Walkie-Talkie; CutOut, On, Off, TransmissionOff(1-5)
WalkieTalkieCutOut.wav
WalkieTalkieOff.wav
WalkieTalkieOn.wav
WalkieTalkieTransmissionOff.wav
WalkieTalkieTransmissionOff2.wav
WalkieTalkieTransmissionOff3.wav
WalkieTalkieTransmissionOff4.wav
WalkieTalkieTransmissionOff5.wav
Mod:
Turret
Changing the sound of the turret;"TurretFire", "TurretFireDistance", "TurretSeePlayer"
TurretFire.mp3
TurretFireDistance.mp3
TurretSeePlayer.mp3
Mod:
Flowerman
Changing the Flowerman sound;"Angered", "CrackNeck", "Found1", 'Found2", "StunFlowerman"
Angered.wav
CrackNeck.wav
Found1.wav
Found2.wav
StunFlowerman.wav
Mod:
MainMenu and ElevatorJingle
Changing; "Menu1", "ElevatorJingle"
Menu1.mp3
ElevatorJingle.mp3
Mod:
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: