LwfPactHistoryExporter
Export pact history from Lazy Witch's Factory as PNG or JPEG images.
Screenshots 2 screenshots
About this mod Machine translation
LWF Pact History Exporter
Export your Pact History from Lazy Witch's Factory as a PNG or
JPEG image while keeping the game's pact-panel presentation.
日本语はこちら
What it does
The mod adds an Export button to the Pact History screen.
- Exports the pact history using the game's pact-panel presentation.
- Arranges up to five pact panels per row.
- Supports lossless PNG and smaller JPEG output.
- Shows when each pact was acquired during the run (when available).
- Automatically splits image output when a single texture would exceed
the runtime limit.
Unavailable timestamps are displayed as —.
Example output
Exported images are saved under:
text
/PactHistoryExports/
Files are timestamped and begin with PactHistory_.
Installation
Mod Manager / r2modman
Install through a compatible mod manager. The required
BepInExPack dependency is installed automatically.
Manual installation
Requires BepInEx 5.
- Install the Windows x64 version of BepInEx 5 into the folder
containing LazyWitchsFactory.exe.
- Place LwfPactHistoryExporter.dll in:
text
/BepInEx/plugins/LwfPactHistoryExporter/
- Start the game.
If the plugin does not load, check BepInEx/LogOutput.log.
Configuration
After the mod has loaded once, BepInEx creates:
text
/BepInEx/config/io.github.kusyua.lwf.pacthistoryexporter.cfg
Useful settings:
| Setting | Default | Description |
| --- | --- | --- |
| IncludePactTimestamps | true | Show each pact's in-run acquisition time above its panel. |
| Format | png | Output format: png, jpg, or jpeg. |
| JpegQuality | 90 | Initial JPEG quality from 1 to 100. |
| JpegTargetSizeMiB | 8 | Target JPEG size in MiB. 0 disables the target. This is not a guaranteed maximum. |
Compatibility
- Lazy Witch's Factory --- Steam, Windows x64
- BepInEx 5
- Tested with BepInEx 5.4.23.5 and Unity 6000.0.80f1 on
2026-09-01.
- Game updates may change private UI implementation details used by
this mod and may require an update.
This mod does not redistribute extracted game assets or game assemblies.
The screenshots only document the MOD's runtime behavior. This is an
unofficial MOD and is not affiliated with or endorsed by the developer or
publisher of Lazy Witch's Factory.
Japanese
Lazy Witch's Factory
のcontract execution document, ゲーム内のcontract パネルにNearly い见た目のまま PNG / JPEG
Image として save する MOD です.
できること
Export ボタンをします has been added to the contract execution screen.
- Illustration of the performance and utilization of the contract within the contract
- 1 row of あたり maximum 5 pieces of contract パネルを configuration
- PNG / JPEG 出力に対応
- The time of acquisition of each contract is indicated by the time of acquisition (when the time of acquisition is used)
- Output image がランタイムの単一テクスチャ Upper limit をSuper える occasion は, automatic にplural ファイルへ division
When the time is obtained, the time is used when the time is obtained - と means the time is used.
Examples of efforts
Contribute first:
text
/PactHistoryExports/
ファイル名にはタイムスタンプがpayき, PactHistory_ から开まります.
インストール
Mod Manager / r2modman
対応する MOD Manager からインストールしてください. Necessary
BepInExPack dependencies are imported automatically.
Manual インストール
BepInEx 5 is not necessary.
- LazyWitchsFactory.exe のあるゲームフォルダへ Windows x64 version
BepInEx 5 をImportします.
- LwfPactHistoryExporter.dll has the following configuration.
text
/BepInEx/plugins/LwfPactHistoryExporter/
- ゲームをstart します.
MODが読み込まれないoccasionは BepInEx/LogOutput.log をconfirmationしてください.
Settings
MODを一読み込むと, BepInExによって The following settings are made by されます.
text
/BepInEx/config/io.github.kusyua.lwf.pacthistoryexporter.cfg
Main settings:
| Settings | Initial Value | Content |
| --- | --- | --- |
| IncludePactTimestamps | true | The acquisition time of each contract is shown in the upper part of the contract. |
| Format | png | Output form. png / jpg / jpeg をspecified できます. |
| JpegQuality | 90 | JPEG's initial quality (1 to 100). |
| JpegTargetSizeMiB | 8 | JPEG Target Size MiB (MiB). 0 is invalid. The upper limit is guarante …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: