UT99 pulse gun (for M16)
UT99脉冲枪(M16用)
Screenshots 8 screenshots
About this mod Machine translation
Pulse Gun in Unreal Tournament (1999)
Powerful incendiary plasma rounds, a high rate of fire, and a vicious secondary attack make the Pulse Exploder a very popular mid-range weapon. The primary fire confuses the target with a burst of fiery plasma; the secondary fire emits a steady stream of green, incandescent material. The pulse blaster uses a battery that contains 50 rounds of ammunition and must be replaced after emptying. The number of turns remaining in the current unit is shown on the HUD, there are no secondary attacks as this is a different game. These blasters appear to be repurposed for use with the Dark Energy Pulse Cells used by the Combine, and are rapid-firing, instant-strike weapons.
Replaces M-16 assault rifle (model and sound)
Not that 2500 followers are special, it's too bad to qualify. I'll do something simple. Anyway, one of my oldest WIPs, now in some sort of releasable state, but by no means complete. My second animation set, this time with actual hands, trying to imitate real UT animations. There are additional skins for maximizing TLS, from beta and 3dfx demos. It also has a light/laser source and up and down aiming animation, hooray.
Install & use Install: Left 4 Dead 2 addon (.vpk)
- Nearly all Left 4 Dead 2 custom content ships as .vpk files: unzip and copy the .vpk into the game's left4dead2/addons folder.
- Create the addons folder if it does not exist; content loads automatically on launch.
- The in-game Addons menu lets you review, enable and disable what is installed.
- A few packs or tools do not follow the .vpk flow — follow the bundled readme.
In multiplayer, the host and players need the same addons installed.