Left 4 Quake

by Mr. Scoot·v1.0·Updated 2021-01-14

Screenshots 1 screenshots

About this mod Machine translation

Proof of concept based on a shareware version of Quake 1.

Half of the maps in Episode 1 have been converted for use in Left 4 Dead, but the plan is to completely abandon the use of any shareware versions of the assets, with the exception of the Romeros map source.

The current status is that rescaling 500+ textures will be a lot of work, and the link to the Quake Revitalization/Retexturing/Remodeling Project is down, I only grabbed a few textures from it for testing reasons. If someone could find a mirror or a copy of the mod, it would be a fairly simple task.

Install & use Install: Left 4 Dead 2 custom map (.vpk)

  1. Custom maps ship as .vpk files too: unzip and copy the .vpk into the left4dead2/addons folder.
  2. Launch the game and pick the map from the Add-on Campaigns list in the main menu.
  3. If it does not show up, load it from the console (enable it in options first) with: map <mapname> — the name is usually in the bundled readme.
  4. In multiplayer, the host and every player need the same map installed.

Keep map versions in sync for multiplayer; large maps take a while to load the first time.

File & checksum

Filename
Left 4 Quake(Alpha /概念验证)
File size
12.6 MiB