[L4D2] No Mercy Generation <Crazy Version>

by ankou5,Valve·v1.0·Updated 2020-11-20

[L4D2] No Mercy Generation <Crazy Version>

Screenshots 8 screenshots

About this mod Machine translation

[L4D2] The generation shows no mercy

•You can choose between two modes in the campaign menu, Normal and <Crazy>

•Original map layout (buildings and paths)

•Added lightning effects in subways, sewers and throughout hospitals. (Initially only in apartments, hospital building areas and rooftops)

•Increased density of rain particles

  • New random introduction scenes
  • New Hospital Yard area • Last Stand updated L4D crowd

•New L4D1 themed prompt system for emergency and rescue activation

•Original L4D1 model skin (with HD textures)

•An issue with falling through elevators has been resolved

•Improve lighting system

•Enable wind on all external cables (e.g. utility poles) (they are initially static)

•The horde has a 95% chance of spawning in front of you rather than from behind

PS: This version is the initial release version 1.0 with the crazy version.

Select the map name with the (Insane) suffix from the additional campaign menu to get the crazy version.

★At present, the latest version has been removed by the author as the crazy version. The reason is that many external networks cannot stand it because it is too perverted.

This initial version is kept here for those who like a challenge to try.

•Introduction to the crazy version: The number of zombies refreshed is fixed at 100. (Original version 30) Each wave of zombies has 100-200 zombies (original version 50). There are a total of 5 zombies in each tank and rescue level.

•The crazy version comes with a special mutant Boomer <Leaker> with a 10% chance of refreshing and a high health volume.

•Basically, you have to defend each zombie wave for about 5 minutes (estimated value). Every time a zombie comes to the rescue level, you have to defend it for an N amount of time. If you can finish it, it’s not a bug. Just be patient.

Install & use Install: Left 4 Dead 2 custom map (.vpk)

  1. Custom maps ship as .vpk files too: unzip and copy the .vpk into the left4dead2/addons folder.
  2. Launch the game and pick the map from the Add-on Campaigns list in the main menu.
  3. If it does not show up, load it from the console (enable it in options first) with: map <mapname> — the name is usually in the bundled readme.
  4. In multiplayer, the host and every player need the same map installed.

Keep map versions in sync for multiplayer; large maps take a while to load the first time.

File & checksum

Filename
Left 4 Dead 1 Classics: No Mercy
File size
224.8 MiB