BACK TO SCHOOL
Screenshots 5 screenshots
About this mod Machine translation
Related instructions
Map name: Back to school
English name: BACK TO SCHOOL
Number of levels: 6/6
Map introduction: (shared by Ella)
In the early days of the infection outbreak, CEDA (National Emergency Defense Agency) established a simple rescue station in a school in Borden City to rescue survivors who were not infected by the virus. The survivors played by the players need to start from the forest, blow up the walls of the outer military zone, and enter the city from the train station. Along the way, you will see slaughtered and burned corpses, other survivors asking for help, survivors who were forced to jump off the building due to the fire, a crashed rescue helicopter, bombing by jet fighters, and the truck driver who picked up Bill and his group but died in a car accident, etc. The trucks that were still running around showed that the city had not completely fallen, but while it brought hope, it also attracted a tide of corpses. After traveling through the entire town, players still need to find 4 antidotes at CEDA's camp built on the football field to ensure that they are "harmless" before the US Marine Corps will send out rescue - the last wave of rescue.
The route is designed with twists and turns, defense mechanisms, and rapid passage. The only regret is that the compactness is slightly low, which makes the psychological expectations of the entire process relatively flat. Although the 10 zombie waves have kept the difficulty and tense rhythm in an ideal state, it has also attracted more attention to the zombies, and the presence of the terrain may have been further weakened. When mentioning zombie tides 10 times, we have to mention the biggest feature of this game: explosions! Blow up mountains, blow up cars, blow up walls, blow up rocks, blow up airplanes, blow up buildings! Explode all the way, causing waves of corpses to explode. Friends who like explosions must not miss it. In addition, riding a truck is also a highlight. Maybe my experience is limited, but this is my first time riding a ground vehicle in the middle of the picture. While watching the car swaying left and right, and watching the waves of special creatures and corpses chasing after me, it was really a tense feeling.
The map mainly uses self-built model materials, and the textures are very delicate and delicate. In this map you can see many scenes that are rare even in official maps. Of course, this requires you to pay careful attention. If you go through the level in a hurry, because the route design is less compact, although the map is very long, it may only leave a superficial impression, but you will feel that the score of this map is artificially high. The production team pays great attention to detail, and through wall graffiti, broadcasts and radio dialogue, if you understand English, you can get a complete and clear storyline. The remnants of items and the placement of props can also reflect the careful settings made by the production team in the formation process of each scene. If you have played "Infinite War", the flowing water on the stairs in the fifth level will definitely make your eyes shine. The same scene in "Back to School" is more beautiful than "Infinite War" by a quality level. Delicately processed realistic broadcast sound effects, self-built plant sound effects and background music, coupled with cinematic opening and ending animations, "this picture has official standards" - Bai Yunpiao
If the game crashes during gameplay, set the video options for "Available Paging Memory" to "High" (or "Low" if you have less VRAM) and "Multi-Core Rendering" to "Enabled". "Game Guidance System" under multiplayer options is set to "Enabled". Although map compatibility was enhanced in the January 19th version, almost all weapon MODs may cause the map to crash. In addition, blood and wound MODs can also cause conflicts and cause the game to crash. Installing the maps "Silent Hill" and "Call of Vienna 2" in addons at the same time as this map …
Install & use Install: Left 4 Dead 2 custom map (.vpk)
- Custom maps ship as .vpk files too: unzip and copy the .vpk into the left4dead2/addons folder.
- Launch the game and pick the map from the Add-on Campaigns list in the main menu.
- If it does not show up, load it from the console (enable it in options first) with: map <mapname> — the name is usually in the bundled readme.
- In multiplayer, the host and every player need the same map installed.
Keep map versions in sync for multiplayer; large maps take a while to load the first time.