Skald Repairer

by Destuur·v1.0.0·Updated 2025-10-09

SkaldFixer automatically fixes common problems in Skald's settingsX.xml file to prevent custom modules from loading correctly. It adds missing properties required by Skald, eliminates errors and saves you time.

Screenshots 1 screenshots

About this mod Machine translation

SkaldFixer automatically fixes common problems in Skald's settingsX.xml file to prevent custom modules from loading correctly. It adds missing properties required by Skald, eliminates errors and saves you time.

SkaldFixer

🔧 **SkaldFixer** is a practical tool specially used to automatically repair common problems in the Skald editor `settingsX.xml` file during the production of the "Kingdom of Heaven: Deliverance 2" module.

🎯 Problems solved

When starting the Skald editor to edit custom modules, users often encounter errors that the project cannot be loaded. This is because Skald saves all projects in `settingsX.xml` files but is missing the required `DatabaseSchema` property for newly created projects. Without this attribute, Skald cannot load custom modules correctly.

To make matters even more troublesome, Skald regenerates this XML file every time the application is closed, causing the error to recur and forcing users to manually repair the file each time.

⚡ How it works

SkaldFixer automatically scans the `settingsX.xml` file every time it is run, detects the missing `DatabaseSchema` attribute in the `` element, and automatically adds the correct attribute `DatabaseSchema="kcd2"`. It saves the updated file directly without you having to edit anything manually.

Additionally, SkaldFixer automatically launches the Skald Editor after applying a fix, streamlining your modding workflow.

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📝 How to use

  • **Place File**: Place SkaldFixer.exe in the same folder as your `settingsX.xml` and the target application executable (such as `Skald2.exe`). Usually this location is: `../SteamLibrary/steamapps/common/KCD2Mod/Tools/Skald`
  • **Run the program**: Double-click to run SkaldFixer.exe
  • **Automatic processing**: The tool will update the `settingsX.xml` file and then automatically launch the target application

✨ Main functions

  • 🔍 **Automatic detection and repair**: Automatically detect and fix missing `DatabaseSchema` properties
  • 🛡️ **Prevent Crash**: Prevent crashes and loading errors in Skald projects
  • 💾 **Save Direct**: Save changes directly to the original `settingsX.xml` file
  • 🚀 **AUTO-START**: Optionally automatically launch Skald editor after repair
  • ⚖️ **Lightweight and Easy to Use**: Simple, lightweight and easy to use

🔗 Source code

You can view the full source code on GitHub!

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🛠️ Want to make mods easier? Try ModForge

ModForge is a powerful and user-friendly modding toolkit for Kingdom Come: Deliverance 2 that can help you get started quickly, whether you're new to modding or a seasoned pro.

ModForge streamlines the entire process, making it easy to create, manage and publish your own mods - no hassle and no steep learning curve.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
SkaldFixer
File size
26.1 MiB