Show time II
Now includes switch time functionality (default F8)! Press a bindable key (default F4) to display the current game time. Notice! Compatible with Infinite Save II.
Screenshots 6 screenshots
About this mod Machine translation
Now includes switch time functionality (default F8)! Press a bindable key (default F4) to display the current game time. Notice! Compatible with Infinite Save II.
Show Time II
🎮 **A practical game time display module**
✨ Main functions
Now includes **toggle time function** (default F8 key)! Press the bindable key (default F4 key) to display the current game time.
⏰ **Clock Format**
- Supports 24-hour and 12-hour (AM/PM)
- A persistent clock can be displayed in the upper left or lower right corner of the screen
🕒 Time correspondence
```
Hour 0: midnight
Hours 1-4: Late Night
Hour 5: Dawn
Hours 6-8: Early morning
Hours 9-11: Late morning
Hour 12: Noon
Hours 13-14: Early afternoon
Hours 15-16: Late afternoon
Hours 17-18: Evening
Hours 19-20: Evening
Hour 21: Dusk
Hours 22-23: Earlier night
```
🔧 Compatibility Notes
💡 **IMPORTANT NOTE**: This mod is fully compatible with Infinite Saves II!
📥 Installation Guide
- Download and unzip the **ZShowTime** folder to the game module directory:
`...steamapps\common\KingdomComeDeliverance2\Mods`
- Done!
🔄Module Merger
If you have other mods that add keybinding functionality, this may conflict with this mod.
**Solution**:
- Conflict files need to be merged manually:
- `defaultProfile.xml`
- `keybindSuperactions.xml`
These files are located in the `Data\Libs\Config` folder.
**Merge steps**:
- Determine the last loaded module (in alphabetical order)
- Use a text editor to compare and merge files
- Repackage the updated module
- Return to the game module folder
It is recommended to use KCD2 PAK or KCD PAK Builder for packaging.
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🌟 **Thanks to all members of the KCD modding community Discord! **
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.