Real fighting skills

by Actalo·v1.51·Updated 2025-10-09

Overhauling the way combat skills interact with weapon configuration and stamina management

Screenshots 1 screenshots

About this mod Machine translation

Overhauling the way combat skills interact with weapon configuration and stamina management

Realish Techniques

🎯 **Make the battle more realistic and interesting! ** This mod completely changes the way combat skills interact with weapon loadouts, giving each weapon type unique advantages and disadvantages.

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✨ Core Functions

**Weapon-specific combat skills**: Now your weapon choice directly affects the available combat skills!

  • 🛡️ **Dodge**: works best when empty-handed
  • ⚔️ **Master Counterattack**: Requires both hands to hold the weapon
  • 🗡️ **Riposte**: Suitable for well-balanced weapons
  • 🤼 **Struggle Advantage**: Based on the principle of weapon length and leverage
  • 💥 **Stun System**: Attacking an unprotected helmet may cause a stun effect

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🗡️ Weapon type characteristics

**Heavy Weapons**

  • The ability to fight back is greatly weakened
  • Head stun probability: 15%
  • Moderate damage to shields and weapons
  • Enemy perfect block window slightly reduced

**Long Sword**

  • Dodge stamina consumption x2
  • Enable Master Counterattack (must be held with both hands)
  • The advantage of scuffle is obvious, scuffle damage +25%
  • Head stun probability: 10%

**Polearm**

  • Dodge stamina consumption x3
  • Struggle has great advantages
  • Head stun probability: 15%
  • Moderate damage to shields and weapons

**Shield**

  • Dodge stamina consumption x3
  • The ability to fight back is greatly weakened
  • Struggle has great advantages
  • Perfect block window significantly increased
  • Blocking attacks requires negligible stamina consumption

**One-Handed Sword**

  • Disable Master Counterattack
  • The advantage of a scuffle is low, the scuffle damage +25%
  • Head stun probability: 5%

**Bare Hands**

  • Enable Unarmed Master Counterattack (requires completing Tomcat mission)
  • Head stun probability: 5%
  • Enable disarming strike (requires unarmed level 18 and unarmed master counterattack)
  • Perfect block window moderately reduced
  • Wearing gauntlets increases damage by 25%

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🛡️ Protection system

**Helmet Stun Protection**

  • 🪖 **Lightweight Helmet**: 5% stun protection, 5% head damage reduction
  • 🪖 **Medium Helmet**: 10% stun protection, 7.5% head damage reduction
  • 🪖 **Heavy Helmet**: 15% stun protection, 10% head damage reduction

💡 **Stealth Tip**: NPCs wearing helmets cannot be stunned by sneaking, only when they take off their helmets!

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⚡ Stamina Management

  • The stamina cooldown time of some combat actions has been shortened

-Basic attack cost: 20

-Basic cost of dodge: 10

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🛠️ Installation instructions

It is recommended to install manually: after unzipping, place the module folder in the `C:\...\KingdomComeDeliverance2\Mods` directory.

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🎮 **Experience more realistic medieval combat** - Each weapon has its own unique combat style, making your adventure in Bohemia more colorful!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
RealishTechniques
File size
3.5 KiB
SHA-256
aa59ab38ce5518e18a23f1ff67ddf092ee64d88815ab1da603b1b1860705c8f0
Stored at
2026-10-08 12:13