RPG KCD2.1

by Fedir·v2.4·Updated 2025-10-09

Introducing a career system module for Kingdom Come: Deliverance 2. Instead of raising Henry the same way, you can now start your journey by choosing a class - each with its core skills, strengths, weaknesses and exclusive bonuses.

Screenshots 2 screenshots

About this mod Machine translation

Introducing a career system module for Kingdom Come: Deliverance 2. Instead of raising Henry the same way, you can now start your journey by choosing a class - each with its core skills, strengths, weaknesses and exclusive bonuses.

RPG KCD2.1

🎮 **Bringing a new RPG experience to "Kingdom of Heaven: Deliverance 2"! **

✨ Module Features

The main goal of this mod is to provide a fresh and unique experience every time you play Kingdom Come: Deliverance 2 by introducing a career system. Instead of raising Henry the same way, you can now start your journey by choosing a class - each with its core skills, strengths, weaknesses and exclusive bonuses.

---

🎯 Core Functions

  • **7 new professions**: Each profession has different initial attributes, 2 core skills and exclusive bonuses
  • **Additional Core Skills**: After selecting a profession, you can choose an additional core skill
  • **Skill Restrictions**: There is a 2x penalty for gaining experience points for non-core skills, and skills above level 10 cannot be selected.
  • **Balance Adjustment**: The upgrade speed of all attributes and skills is slowed down, and core skills maintain a similar progress to the original version due to bonuses.

🚀 Usage requirements

  • Start a new game or use an earlier save with no skills selected yet

⚖️ Other adjustments

  • **Weaken the leveling method**: The speed of gaining strength/vitality while walking with weight is greatly reduced.
  • **Alchemy Adjustments**: Requires a certain level/skill to brew powerful potions
  • **Poison weapon weakened**: The number of poison weapon attacks is reduced

🔧 Compatibility

Compatible with any mod that does not modify experience points, skills, and feats

---

🛡️ Career Overview

⚔️ Sword Master

**Core Skills**: Knowledge, Craftsmanship

**Attribute bonus**: +50% agility experience, +25% eloquence experience, +25% vitality experience

**Professional Bonus**: +20 armor when wearing light armor, initially unlocks the Deceptive Stance feat

**Penalty**: Reduced strength, agility, and vitality when wearing heavy armor

🎭 criminal

**Core Skills**: Theft, Survival

**Attribute bonus**: +75% strength experience, +75% vitality experience, +60% heavy weapon experience, +60% shooting experience

**Professional Bonus**: Get additional intimidation bonus, and initially gain criminal expertise.

**Penalty**: Starts with a brand mark! Decreased growth in eloquence and reputation

🏰 Knight

**Core Skills**: Riding, Knowledge

**Attribute Bonus**: +25% experience for all attributes

**Professional Bonus**: Increased presence, +40% experience with swords and heavy weapons

**Penalty**: Cannot select Thieving, Crafting, or Alchemy as a core skill

🐺 gangster

**Core Skills**: Theft, Riding

**Attribute bonus**: +50% agility experience, +50% eloquence experience

**Professional Bonus**: Strength weapon requirement reduced by 4 points when wearing light armor

**Penalty**: Unable to select Crafting as a core skill

🔨 Blacksmith

**Core Skills**: Crafting, Survival

**Attribute bonus**: +50% strength experience, +50% vitality experience

**Professional bonus**: Heavy weapon agility requirement -4, intimidation bonus, +60% heavy weapon experience

🏹 Poacher

**Core Skills**: Hound Master, Survival

**Attribute bonus**: +50% vitality experience, +50% agility experience

**Professional bonus**: The hound takes 30% less damage, +60% shooting experience, and starts with Lesh II expertise.

🙏 Monk

**Core Skills**: Knowledge, Alchemy

**Attribute bonus**: +50% eloquence experience, +50% vitality experience

**Professional Bonus**: Polearm strength and agility requirements -3, polearm durability loss halved

**Penalty**: Unable to select Theft as a core skill

---

🎊 **Start your new adventure! Each profession will bring a completely different gaming experience! **

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
rpgkcd
File size
27.5 KiB