KCD texture exporter
A tool for merging and converting KCD1 and KCD2 texture files to TIF or raw DDS files
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About this mod Machine translation
A tool for merging and converting KCD1 and KCD2 texture files to TIF or raw DDS files
KCD texture exporter
🎮 **A texture processing tool specially designed for the "Kingdom of Heaven: Deliverance" series of games**
✨ Core Functions
🔧 **Texture format conversion**
- Supports converting KCD1 and KCD2 texture files to TIF format
- Supports conversion to original DDS file format
- Automatically handle the merging of texture files
📋 User Guide
🖱️ **Simple three-step operation**:
- **Select Input** - Select a single DDS file or a folder containing a DDS file and its mip map files (.1, .2, .3, .4, etc.)
- **Select Output** - Specify the output DDS file or the folder to store the processed files
- **Start Conversion** - Click the Convert button to complete the operation
💡 **Convenient Features**:
- Support drag and drop operation! Drag and drop files or folders directly into the input/output text box to set the path
- Automatically process multi-level mip map files
- Batch processing function to improve work efficiency
🔗 Project information
📂 **Source Code Repository**:
GitHub project address
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🌟 **Make texture processing simple and efficient, providing powerful tool support for modders! **
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.