Automatic packager

by Albeoris·vv2025.04.18·Updated 2025-10-10

This program streamlines the workflow for Kingdom Come: Deliverance modders. Forget manually packing .pak files after each change - just work in the `.unpacked` folder and your changes will automatically sync to the adjacent .pak files.

Screenshots 1 screenshots

About this mod Machine translation

This program streamlines the workflow for Kingdom Come: Deliverance modders. Forget manually packing .pak files after each change - just work in the `.unpacked` folder and your changes will automatically sync to the adjacent .pak file.

Auto Packer

🎯 **Smart tools to simplify the modding process of Kingdom Come: Deliverance**

This program revolutionizes the way modding works! There is no need for tedious manual operations anymore, making your creative process more efficient and smooth.

✨ How it works

  • **Smart Monitoring**: The program continuously monitors the directory you specify (default is the current folder) and all its subdirectories
  • **Automatic identification**: When a folder ending with `.unpacked` is found, the corresponding `.pak` file is immediately created or updated in the adjacent location
  • **Precise Synchronization**: Automatically add, update or delete files in the archive based on file name, size and last modification date (Note: due to technical limitations, modification date tracking accuracy is 2 seconds)

🚀 How to use

  • **Simple Deployment**: Place the executable in your `/Mods` folder and run
  • **Flexible configuration**: You can also run the program through path parameters, pointing to the `/Mods` folder or any of its subfolders

⚠️ Important reminder

🔸 **NOTE**: If you create an empty `.unpacked` folder next to an existing `.pak` archive, its contents will be deleted

🔸 **DON'T DO**: To process an existing `.pak` file, first unpack it completely and then rename the folder to `.unpacked`

🔗 Project source code

Welcome to submit high-quality improvement PR:

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💡 **Usage Suggestions**: This tool is especially suitable for developers who frequently modify module content, allowing you to focus on creativity rather than repeated packaging operations!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
KCDAutoPacker
File size
5.6 MiB