GunsmithPersist
Companion for Cub's Gunsmith: re-applies your saved scope and colour after death, respawn and weapon swaps, and keeps it on the first-person weapon.
About this mod Author’s original text
GunsmithPersist
A small companion for Cub's Gunsmith.
Cub's Gunsmith saves your scope and colour per weapon, but the game rebuilds the weapon visuals on death and respawn (and on weapon swaps), which resets them to default. This mod notices the rebuild and re-applies your saved choices within a fraction of a second. It also keeps Cub's Gunsmith pointed at your first-person weapon, so scopes and colours don't end up on the third-person model.
- Pick your scope and colour with Cub's Gunsmith as usual (F4 by default). Nothing else to set up.
- Client-side only, same as Cub's Gunsmith.
- All the customisation work is done by Cub's Gunsmith; this mod only re-triggers it. Credit to GraciousCub for the original mod.
Settings
UserData/MelonPreferences.cfg, section [GunsmithPersist]
| Setting | Default | Meaning |
|---|---|---|
| Debug | false | Log re-applies |
Requires MelonLoader and Cub's Gunsmith.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
- For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
- Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.
Install locations vary a lot between mods — the bundled readme is the most reliable guide.
Install these first, or the mod will not work: