BetterBuddy

v1.1.0·Updated 2026-09-01

Buddy keeps every job at any crew size, and now clears hazards, fires, critical parts and shield plates. Each repair costs the crew materia.

About this mod Author’s original text

DESCRIPTION

Buddy works well alone. With crew aboard, he stops most of his jobs.

That is his design. The game switches off most of his tasks above one or two crew. He

leaves a hull repair as soon as the ship passes half health. At the combat station he aims

away from the target for half of each cycle.

Better Buddy lifts those limits. It also gives Buddy the shipboard work a crew member does

on foot: hazards, fires, critical parts and shield plates.

The mod adds a menu on Buddy himself. You can turn each change on or off during a mission.

Every change is one switch, and the stock behaviour is always one toggle away.

WHAT BUDDY DOES

Help at any crew size

The game puts a hidden crew limit on every Buddy job. Revive, scan, materia filter and

follow are solo only. Hull repair, core repair, ammo resupply and gun duty stop at two

players. This mod lifts every limit. The new limit is 99, so it also works with a mod that

raises the lobby size.

Repair until the hull is whole

The game starts a hull repair below 50% hull and ends it at 50% hull, because one value

serves both tests. Buddy still waits for real damage. Once he starts, he continues until

the hull is whole or the repair kits run out. He also picks a job every second instead of

every five seconds.

Aim at the target

At the combat station the game aims Buddy at the target for 1.5 seconds. It then aims him

away from the target for 1.5 seconds. About half of his shots miss. This mod holds his aim

on the target.

Clear hazards

Buddy repairs gas leaks, fuel lines, radiators, radiation leaks and materia leaks. He also

mends a failed ship part at the timing pod, the same way a crew member does.

Put out fires

Buddy sends the message your own client sends when you stand in a fire with an

extinguisher. The fire dies at the speed the game sets, with the game sound and effects.

Refit shield plates

Buddy fits a shield plate that lies aboard. With no plate aboard, he builds one at the

assembler, the same way he builds a hull repair kit.

Pay for every repair

Each fix costs the crew materia from the ship pool. A fire costs one fire extinguisher. A

leak or a failed part costs one ship repair, at three times the extinguisher price. The

extinguisher price comes from the assembler, so a discount or a run modifier moves both

numbers. The mod builds nothing and spawns nothing for a repair. With too little materia

in the pool, Buddy leaves the job and takes another.

Obey the assembler order

Turn crafting off on his wheel. Buddy then stops every job that needs an item from the

assembler: fires, leaks and failed parts. He still fits a shield plate that lies aboard.

That is the rule his own ammo and repair kit jobs follow.

Say what he does

Buddy names the job, the price, and the reason he leaves a job. He uses the same label the

game gives his own lines. This shows on the host screen.

Better job order

Buddy picks a job by priority. Core repair and ammo resupply rank as high as an idle in

the canteen. The materia filter ranks below it, which is why Buddy says he clears the

filters and then does not. This mod sets a clear order:

Revive crewmate > Repair hull > Man a gun > Core repair

Resupply ammo > Scan > Clear materia filter > Follow > Idle

Hazard work outranks the gun. A crew that has a gunner does not want Buddy at a combat

station while a fire spreads.

The menu

Look at Buddy and hold the third prompt, Buddy Enhancements. Point at an option and

release to toggle it. A green tick means on. A red cross means off. The menu uses the

radial menu of the game, so it works like the task wheel. Your settings persist.

INSTALLATION

  • Install MelonLoader 0.7.3 or newer into your Jump Space folder.
  • Extract this archive into the same folder. The file must land at

Jump Space\Mods\BetterBuddy.dll

  • Start the game once. The first start takes a few minutes while MelonLoader builds its

support files. Later starts take the usual time.

To remove the mod, delete Jump Space\Mods\BetterBuddy.dll. No

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoader

File & checksum

Filename
BetterBuddy-1.1.0.zip
File size
69.6 KiB