Void Mox Support
Mox Support
About this mod Author’s original text
Hybrid Moxes
A simple pack that adds 3 new mox gems and 3 new mox abilities.
These mox cost Energy/Blood/Bones, will provide Blue/Orange/Green mox, and reduce the cost of Energy/Blood/Bone cards while they are on the field.
Cards:
|Name|Power|Health|Cost|Sigils|Tribes|
|-|:-:|:-:|:-:|:-:|:-:|
|Aquamarine Mox|0|1| 2 Energy| Aquamarine Mox||
|Carnelian Mox|0|1| | Carnelian Mox||
|Quartz Mox|0|1| | Quartz Mox||
Recommendations
- Gareth Mod, a great complement to this pack.
- PKsBoosterPack, another great pack
- Eri's Card Pack, a great pack:
- Life and Currency Card pack, a good pack with an alternative resource system:
Installation
Extract in "BepInEx\plugins"...or use a mod manager.
Feedback?
Got Feedback? Feedback is welcomed here:
Changes
v1.0.1
- mod icon adjustment
v1.0.1
- manifest fixes
- matched proper api version
v1.0.0
- Initial release
Credits
Thank you to Amy, Digi, Lily, Ara, and Eri for suggestions
Thank you to fizzyegg for help with the art!
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: