Talking Creatures
Adds various talking cards.
About this mod Author’s original text
Talking Creatures
You miss those annoying moments every time you draw a scribe in act 1?
Want those witty one off comments every time you go to an alter?
This mod adds 3 new talking cards into the game and 4 different starting decks built around them.
Your new friends
A siamese Cat that craves power through the blood of it's allies.
A Raven with colored markings like that of a cardinal.
A Rattler with a smug attitude, and a bite to match.
Card Statistics
| Card | Damage | Health | Sigil | Cost |
|--------|---|--|----------|--------|
|Cat | 🗡|1 |Many Lives|2 Blood |
|Raven | 3 |2 |Airborne |2 Blood |
|Rattler | 2 |2 |- |4 Bones |
Starting Decks
Night Hunting:
Talking Cat,
Rat King,
Opossum
Flight Simulator:
Talking Raven,
Cuckoo,
Flying Ant
Bite and Bark:
Talking Rattler,
Raccoon,
Dire Wolf Pup
The Conversationalists:
Talking Cat,
Talking Raven,
Talking Rattler
Feedback
Find any Bugs? Something feel too unbalanced? Have any issues in general? Contact me through Discord!
Discord: catclaw4335#0352, Inscryption modding discord.
Special Thanks
QualityChairs for help with creating Raven and Rattler
Lord Squishy for help with Rattler's Dialouge
Changelog
Changelog
v0.1.1
- Updated Readme.
v0.1.0
- Added Talking Raven.
- Added Talking Rattler.
- Added custom voices for Talking Cards.
- Improved Sprites for Talking Cat
- Updated Dialouge for Talking Cat.
- Updated Readme.
- Increased cost of Talking Cat from 1 to 2.
- Added 3 New Decks and updated old deck.
- Removed Him
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: