Squirrel Bomb Mod

v1.1.1·Updated 2025-06-01

The one and only Squirrel Bomb Mod, it adds brand new challenges and starter decks!

About this mod Author’s original text

The Squirrel Bomb Mod

The one and only Squirrel Bomb Mod, it adds brand new challenges and starter decks!

Challenges

This mod adds the following challenges:

  • Squirrel Bomb (30 challenge points) - Squirrels explode when killed (including sacrifice), dealing 10 damage to adjacent cards, but not the opposing card.
  • Dance Party (30 challenge points) - Each turn, all of your cards will move in a direction. The cards that can't move die.

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  • Again (60 challenge points) - All opponent cards attack twice.
  • Starving (2 challenge points) - Starvation appears on each turn. Good luck.
  • Dogfish (30 challenge points) - Each battle starts with a Bait Bucket that has Guardian.
  • Annoying Totems (25 challenge points) - Start each battle with an Annoying totem for the deck's dominant tribe.
  • Painful Draws (30 challenge points) - Drawing from the main deck deals 1 point of damage to you. This damage can't kill you.
  • Painful Squirrels (30 challenge points) - Drawing from the side deck deals 1 point of damage to you. This damage can't kill you.
  • Runes (30 challenge points) - Opponent cards of the dominant tribe gain random sigils.
  • Dentistry (15 challenge points) - Everything is pliers.
  • Archived (20 challenge points) - Every card choice event, a random card choice is hidden.
  • Foundation (25 challenge points) - All your cards have 1 less attack. All side deck cards have the Leader sigil.
  • Final Boss v2 (60 challenge points) - Leshy is replaced by Spamton, a new and completely custom boss.

Starter Decks

This mod adds the following starter decks:

  • Caged Potential - Ring Worm, Caged Wolf, Tadpole,
  • Ultimate Challenge - 3 Chimes.
  • Sus - Ijiraq, Mole, Skink

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

API_dev-API

File & checksum

Filename
Squirrel_Bomb_Mod-1.1.1.zip
File size
3.1 MiB