Smalltweak Hammer
Hammer mod, check changelog in the readme.
About this mod Author’s original text
Version 3.0: Now hammer appears when the battle starts and dissappears when it ends, adjusted the position of the hammer
Version 4.0: Hammer now has usages in a config, default to 3, if set to -1 it will use indefenitely
Version 5.0: Hammer is no longer an item, fixed the configs, now bosses wont spam to you with text, usages no longer count when you cancel your hammering, added an apperance behaviour called kopie.inscryption.hammermod.hammer_immunity which makes the card immunte to my hammer(not the p03 hammer), and a lot more minor stuff, if you have found issues or bugs contact me at Kopie#2231
Version 5.1: I forgot to put the dll in lmfao
Version 5.2: The left uses are now saved in the modded save file
Version 5.3: Updated the bepinex version, added hotkey to "H" for hammer, added a config option to hide the hammer model
Version 5.3.1: Bugfix
Version 5.3.2: -1 uses shouldnt show dialog anymore
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: