Shatteredscryption
CUSTOM REGION + BOSS! An Act 1 Card Mod that plans to add all the Creatures and Areas from (Shattered) Pixel Dungeon to Inscryption (Currently adds all Sewers and Prison enemies and bosses, +3 Starter
About this mod Author’s original text
Shatteredscryption
A mod that plans to add all of Shattered Pixel Dungeons various creatures custom encounters, Bosses and Areas, currently 1 Full Region + Boss done, Cards done for Prisons and Sewers and being worked on for Caves.
All added things ((List Generated with )):
26 New Cards:
|Name|Power|Health|Cost|Evolution|Frozen Away|Tail|Sigils|Specials|Traits|Tribes|
|:-|:-|:-|:-|:-|:-|:-|:-|:-|:-|:-|
|Albino Rat|1|2| |||| Caustic||||
|Angered Brute|3|2| |||| Damage over time|||Canine|
|Caustic Slime|1|3| |||| Goo-ey, Caustic||||
|Crazy Bandit|1|1| |||| Vicious Thief||||
|Crazy Thief|1|4| |||| Thief||||
|Debug Crab|1|2|Free|||| Crippled||||
|Dm100|1|2| |||| Sniper||||
|DM200|2|3| |||| Exhaust, Hefty||||
|DM201|2|4| |||| Exhaust||||
|Fly Swarm|1|2| |||| Fly Swarm, Airborne|||Insect|
|Gnoll Brute|2|2| |||| Frozen Away|||Canine|
|Gnoll Scout|2|2| |||||||Canine|
|Marsupial Rat|1|2| ||||||||
|Necromancer|1|1| |||| Necromancers Touch||||
|Poison Dart Trap|0|1|Free|||| Sharp Quills, Caustic||Terrain||
|Prison Guard|2|5| |||| Chain Pull||||
|Sewer Crab|1|4| |||| Double Strike, Sprinter||||
|Sewer Snake|1|1| |||| Evasion|||Reptile|
|ShackledBones|2|2| |||| Bonesplosion||||
|Shocker|0|1|Free|||| Shockwave||Terrain||
|Slime|1|2| |||| Goo-ey||||
|Smoke Bomb|0|3|Free|||| Bonesplosion, Damage over time||Terrain||
|Spectral Necromancer|1|1| |||| Spectral Touch||||
|SummonedBones|2|2| |||| Bonesplosion, Necromancers Bond||||
|Vampire Bat|1|1| |||| Vampiric Strike||||
|Wraith|2|1| |||| Evasion, Necromancers Bond||||
2 New Rare Cards:
|Name|Power|Health|Cost|Evolution|Frozen Away|Tail|Sigils|Specials|Traits|Tribes|
|:-|:-|:-|:-|:-|:-|:-|:-|:-|:-|:-|
|Tengu|1|7| |||| Trap Setter, Sniper||||
|The Goo|1|8| |||| Shockwave, Caustic||||
17 New Sigils:
|Name|Description|
|:-|:-|
|Bonesplosion|A card bearing this sigil will explode on death, dealing 1 Damage to all adjacent Cards.|
|Caustic|Any attack A card bearing this sigil performs will apply a Damage over time effect to the Card hit.|
|Chain Pull|A card bearing this sigil will pull the closest oppenent Card in front of itself and cripple that card upon attacking.|
|Crippled|A card bearing this sigil will only attack every second turn after it is played. If buffed, it will not skip turns, but is significantly weaker on the turn it would normally skip.|
|Damage over time|A card bearing this sigil will take 1 Damage per turn until A card bearing this sigil perishes.|
|Evasion|A card bearing this sigil will only take Damage 25 percent of the time.|
|Exhaust|Activate:Pay 3 Energy for A card bearing this sigil to attack a card of your choosing, this only works if this Card is unopposed.|
|Fly Swarm|Upon being attacked, A card bearing this sigil will create a Fly Swarm on an open adjacent Slot.|
|Goo-ey|A card bearing this sigil will only ever take 1 Damage.|
|Necromancers Bond|A card bearing this sigil will die if there is no Necromancer on the Board.|
|Necromancers Touch|A card bearing this sigil will upon being played summon 1 ShackleBones in your Hand.|
|Shockwave|Every other turn while on the Board, A card bearing this sigil will cause a Shockwave, dealing 1 Damage to the opposing Card and any Cards adjacent to it.|
|Spectral Touch|A card bearing this sigil will summon a Wraith in your Hand every second turn when it is on the Board.|
|Thief|A card bearing this sigil will steal a Sigil from the opposing Card when attacking and run away after.|
|Trap Setter|A card bearing this sigil will place 2 Poison Dart Traps on either side of itself upon being placed, it will also give you 1 Shocker or Smoke Bomb every turn, alternating.|
|Vampiric Strike|A card bearing this sigil will gain 1 Health after dealing damage to any other Card.|
|Vicious Thief|A card bearing this sigil will steal a Sigil from the opposing Card when attacking and Cripple that Card|
3 Ascension Starter Decks:
|Name|Unlock Level|Cards|
|:-|:-|:-|
|Prisons|0|
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: