SauriaCards

v1.0.80·Updated 2026-10-11

A set of about 170 Cards with 40 decks, around 30 new encounters and over 30 achievements based on prehistoric animals, mainly reptiles. Exclusively designed for Act 1 (plus its use in Kaycee's Mod) a

About this mod Author’s original text

What's in here?

Ever wanted some dinosaurs in Inscryption? Boy, do I have a mod to offer ye.

This mod offers a set of about 170 cards (I honestly lost count and can't be bothered to check it, but it's definitely over 150), 40 decks, multiple new encounters and over 30 achievements + about 50 Sigils coming from one of my own mods needed for this one to work.

Every card has been drawn myself using a mouse over the course of a month. In addition to dinosaurs, there are some other prehistoric animals like Giant Ground Sloth, Anomalocaris, Dimetrodon, various pterosaurs and many more. There's a bunch of rare cards included too (about 50-60), some of which are references to some obscure things that some may appreciate.

Exclusively designed for Act 1 (plus its use in Kaycee's Mod) and is unlikely to work for anything else. Note that encounters are currently harder than vanilla and not entirely balanced.

GUID is just 'Sauria' if you want to use this for things like JSONLoader. The same GUID is used for other relevant mods.

More detailed info will be added later.

Since currently doesn't have a feedback system of any kind and this mod is not stored on GitHub, you may have to contact me on Discord directly. I'm not sure how exactly that works, but my name should be gyarouu or Gyarouu.

To Do

-Touch up some of the worse art like Amargasaurus;

-Add even MORE stuff;

-Fix encounters to be more reasonably balanced throughout the run;

-Fix whatever comes up.

Credits

-Nevernamed and WhistleWind for letting me use their mods as the core and providing me with some vital source code;

-Sadgwm/Mizuchi (they have several names in different places) for some of the designs used.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Nevernamed-Opponent_BonesNevernamed-Graveyard_ManagerAPI_dev-APIInfiniscryption-Pack_Management_APILily-Bundle_Of_TotemsAllTheSigils-All_The_SigilsInfiniscryption-AchievementsNevernamed-Nevernameds_Sigilarium

File & checksum

Filename
SauriaCards-1.0.80.zip
File size
977.6 KiB