ListSideDeck

v1.0.2·Updated 2024-12-23

Library that makes available the side deck as a List<CardInfo> in code.

About this mod Author’s original text

Geck Volant Marin: List Side Deck

This library makes available the side deck as a List in code.

How to modify the side deck at any moment.

  • Access the var ListSideDeck.CustomSideDeck.sideDeck.
  • Use any function to modify the side deck. (Ex: sideDeck.Clear(), sideDeck.Add(), sideDeck.Remove())
  • Use ListSideDeck.CustomSideDeck.saveSideDeck() to save any change you've done into the RunState (save file for run)
  • Don't forget you can patch vanilla functions to add functionalities!

Also, the source code is available in the plugin folder, in SourceCode.zip.

Functionalities:

  • Works in Part1 and Kaycee's mod (Diferent save files for both, you don't need to handle it)
  • Automaticly replace squirrels with bees in part1 if the player has collected the Bee Figurine

Current minimal non-important flaws:

  • Don't work in part3 (If added, will be in a diferent mod)
  • Don't work with JSON

Thanks To:

  • The modding community
  • ILSpy developers

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

API_dev-API

File & checksum

Filename
ListSideDeck-1.0.2.zip
File size
7.6 MiB