KCMHammer

v1.0.1·Updated 2025-06-09

Adds an anti-challenge that lets you use the hammer in Kaycee's Mod

About this mod Author’s original text

KCM Hammer

This mod adds a new anti-challenge that enables the hammer in Kaycee's Mod, for -5 challenge points.

Use it the same way you would in Act 3.

Note that your bone tokens will be moved slightly to the right to make room on the table for the hammer.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

API_dev-API

File & checksum

Filename
KCMHammer-1.0.1.zip
File size
62.9 KiB