KCM SUPREMEJUMBO Decks SubMod
Adds some funky and theme-based starter decks to KCM
About this mod Author’s original text
KCM [SUPREME JUMBO] Mod
Disclaimer
I'm a noob modder. Feel free to contact me on Discord and give suggestions/feedback!
@Jack Sparrow#1126
Summary
Adds some funky and theme-based starter decks to KCM; currently adds 9 decks. (Sorry about missing deck menu icons, it's on my to-do list!)
- Gold Pelt, Hare Pelt, Hare Pelt (Idea came from Ara's Draft Mod)
- Gold Pelt, Wolf Pelt, Hare Pelt (Idea came from Ara's Draft Mod)
- Strange Frog, Pack Mule, Glitch Card
- Mole Seaman, Beaver, River Otter
- Bell Tentacle, Daus, Chime
- Wolf Cub, Elk Fawn, Raven Egg
- Strange Larva, Beehive, Great Fir
- Greater Smoke, Child 13, Bat
- Pack Rat, Rat King, Field Mice
Card Changes
- Pack Mule now costs 1 Blood
- Greater Smoke now costs 3 Bones
Future Plans
- Add card icons to the deck menu
- Make more decks
Versions
1.0.1
- Fixed Mule, he wasn't supposed to give you a bunch of cards every time he dies lol
1.0.0
- Added Pelt 1/2, Boss, Pirate, Bell, Fledgling, Tree, Evil, and Squeak decks
- Added costs for Pack Mule/Greater Smoke
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
API_dev-APIMADH95Mods-JSONCardLoaderBepInEx-BepInExPack_Inscryption